lava_pool_stone_replaceables
- Type
- blocks
- Name
- lava_pool_stone_replaceables
- Values
- bedrock
spawner
chest
end_portal_frame
jungle_leaves
oak_leaves
spruce_leaves
dark_oak_leaves
acacia_leaves
birch_leaves
azalea_leaves
flowering_azalea_leaves
writeByte(a); writeShort(b.size()); Object var2 = this.b.iterator(); while(var2.hasNext()) { Object var3 = ((bqp)var2.next()); writeItemStack(var3); }
writeByte(a); writeVarInt(b); writeVarInt(c.size()); Iterator it = this.c.iterator(); while(it.hasNext()) { bqq itv = it.next(); writeItemStack(itv); } writeItemStack(d);
writeByte(c); writeShort(d); writeItemStack(e);
writeByte(c); writeVarInt(d); writeShort(e); writeItemStack(f);
writeByte(a); writeShort(b); writeByte(c); writeVarIntEnum(d); writeVarInt(f.size()); Iterator it = this.f.iterator(); while(it.hasNext()) { Map.Entry<int, bqp> itv = it.next(); writeShort(itv.getKey()); writeItemStack(itv.getValue()); } writeItemStack(e);
writeByte(a); writeVarInt(b); writeShort(c); writeByte(d); writeVarIntEnum(e); writeVarInt(g.size()); Iterator it = this.g.iterator(); while(it.hasNext()) { Map.Entry<int, bqq> itv = it.next(); writeShort(itv.getKey()); writeItemStack(itv.getValue()); } writeItemStack(f);
writeItemStack(a); writeBoolean(b); writeVarInt(c);
writeVarInt(d); writeVarInt(e.size()); Iterator it = this.e.iterator(); while(it.hasNext()) { java.lang.String itv = it.next(); writeString(itv); } writeBoolean(f.isPresent()); if(f.isPresent()) { writeString(f.get()); }