Blocks

chain

ID
chain
Numeric ID
242
Name
Chain
Hardness
5.0
Resistance
30.0
State IDs
1 from 4729 to 4729
States
0 total

Items

ID
chain
Numeric ID
248
Name
Chain
Max Stack Size
64

ID
music_disc_pigstep
Numeric ID
913
Name
Music Disc
Max Stack Size
1

Tags

Recipes

type
shape
id
minecraft:chain
iron_nugget
iron_ingot
iron_nugget
chain

Entities

No entries

Block entities

No entries

Packets

PLAY_SERVERBOUND_0F

Direction
Client to server
ID
15
writeLong(a);

PLAY_SERVERBOUND_0F

Direction
Client to server
ID
15
writePosition(a);
writeVarInt(b);

PLAY_SERVERBOUND_10

Direction
Client to server
ID
16
writeBoolean(a);

PLAY_SERVERBOUND_10

Direction
Client to server
ID
16
writeLong(a);

PLAY_SERVERBOUND_11

Direction
Client to server
ID
17
writeDouble(a);
writeDouble(b);
writeDouble(c);
writeByte((f) ? 1 : 0);

PLAY_SERVERBOUND_11

Direction
Client to server
ID
17
writeBoolean(a);

PLAY_SERVERBOUND_12

Direction
Client to server
ID
18
writeDouble(a);
writeDouble(b);
writeDouble(c);
writeFloat(d);
writeFloat(e);
writeByte((f) ? 1 : 0);

PLAY_SERVERBOUND_12

Direction
Client to server
ID
18
writeDouble(a);
writeDouble(b);
writeDouble(c);
writeByte((f) ? 1 : 0);

PLAY_SERVERBOUND_13

Direction
Client to server
ID
19
writeFloat(d);
writeFloat(e);
writeByte((f) ? 1 : 0);

PLAY_SERVERBOUND_13

Direction
Client to server
ID
19
writeDouble(a);
writeDouble(b);
writeDouble(c);
writeFloat(d);
writeFloat(e);
writeByte((f) ? 1 : 0);

PLAY_SERVERBOUND_14

Direction
Client to server
ID
20
writeByte((f) ? 1 : 0);

PLAY_SERVERBOUND_14

Direction
Client to server
ID
20
writeFloat(d);
writeFloat(e);
writeByte((f) ? 1 : 0);

PLAY_SERVERBOUND_15

Direction
Client to server
ID
21
writeDouble(a);
writeDouble(b);
writeDouble(c);
writeFloat(d);
writeFloat(e);

PLAY_SERVERBOUND_15

Direction
Client to server
ID
21
writeByte((f) ? 1 : 0);

PLAY_SERVERBOUND_16

Direction
Client to server
ID
22
writeBoolean(a);
writeBoolean(b);

PLAY_SERVERBOUND_16

Direction
Client to server
ID
22
writeDouble(a);
writeDouble(b);
writeDouble(c);
writeFloat(d);
writeFloat(e);

PLAY_SERVERBOUND_17

Direction
Client to server
ID
23
writeVarInt(a);

PLAY_SERVERBOUND_17

Direction
Client to server
ID
23
writeBoolean(a);
writeBoolean(b);

PLAY_SERVERBOUND_18

Direction
Client to server
ID
24
writeByte(a);
writeIdentifier(b);
writeBoolean(c);

PLAY_SERVERBOUND_18

Direction
Client to server
ID
24
writeVarInt(a);

PLAY_SERVERBOUND_19

Direction
Client to server
ID
25
int var2 = 0;
if(b()) {
  int var2 = ((byte)(var2 | 1));
}
if(c()) {
  int var2 = ((byte)(var2 | 2));
}
if(d()) {
  int var2 = ((byte)(var2 | 4));
}
if(e()) {
  int var2 = ((byte)(var2 | 0x8));
}
writeByte(var2);
writeFloat(e);
writeFloat(f);

PLAY_SERVERBOUND_19

Direction
Client to server
ID
25
writeByte(a);
writeIdentifier(b);
writeBoolean(c);

PLAY_SERVERBOUND_1A

Direction
Client to server
ID
26
writeVarIntEnum(c);
writePosition(a);
writeByte(b.c());

PLAY_SERVERBOUND_1A

Direction
Client to server
ID
26
int var2 = 0;
if(b()) {
  int var2 = ((byte)(var2 | 1));
}
if(c()) {
  int var2 = ((byte)(var2 | 2));
}
if(d()) {
  int var2 = ((byte)(var2 | 4));
}
if(e()) {
  int var2 = ((byte)(var2 | 0x8));
}
writeByte(var2);
writeFloat(e);
writeFloat(f);

PLAY_SERVERBOUND_1B

Direction
Client to server
ID
27
writeVarInt(a);
writeVarIntEnum(b);
writeVarInt(c);

PLAY_SERVERBOUND_1B

Direction
Client to server
ID
27
writeVarIntEnum(c);
writePosition(a);
writeByte(b.c());

PLAY_SERVERBOUND_1C

Direction
Client to server
ID
28
writeFloat(a);
writeFloat(b);
int var2 = 0;
if(c) {
  int var2 = ((byte)(var2 | 1));
}
if(d) {
  int var2 = ((byte)(var2 | 2));
}
writeByte(var2);

PLAY_SERVERBOUND_1C

Direction
Client to server
ID
28
writeVarInt(a);
writeVarIntEnum(b);
writeVarInt(c);

PLAY_SERVERBOUND_1D

Direction
Client to server
ID
29
writeVarIntEnum(a);
if(a == rs$a.a) {
  writeIdentifier(b);
} else {
  if(a == rs$a.b) {
    writeBoolean(c);
    writeBoolean(d);
    writeBoolean(e);
    writeBoolean(f);
    writeBoolean(g);
    writeBoolean(h);
    writeBoolean(i);
    writeBoolean(j);
  }
}

PLAY_SERVERBOUND_1D

Direction
Client to server
ID
29
writeFloat(a);
writeFloat(b);
int var2 = 0;
if(c) {
  int var2 = ((byte)(var2 | 1));
}
if(d) {
  int var2 = ((byte)(var2 | 2));
}
writeByte(var2);

PLAY_SERVERBOUND_1E

Direction
Client to server
ID
30
writeString(a);

PLAY_SERVERBOUND_1E

Direction
Client to server
ID
30
writeVarIntEnum(a);
if(a == rt$a.a) {
  writeIdentifier(b);
} else {
  if(a == rt$a.b) {
    writeBoolean(c);
    writeBoolean(d);
    writeBoolean(e);
    writeBoolean(f);
    writeBoolean(g);
    writeBoolean(h);
    writeBoolean(i);
    writeBoolean(j);
  }
}

PLAY_SERVERBOUND_1F

Direction
Client to server
ID
31
writeVarIntEnum(a);

PLAY_SERVERBOUND_1F

Direction
Client to server
ID
31
writeString(a);

PLAY_SERVERBOUND_20

Direction
Client to server
ID
32
writeVarIntEnum(a);
if(a == rv$a.a) {
  writeIdentifier(b);
}

PLAY_SERVERBOUND_20

Direction
Client to server
ID
32
writeVarIntEnum(a);

PLAY_SERVERBOUND_21

Direction
Client to server
ID
33
writeVarInt(a);

PLAY_SERVERBOUND_21

Direction
Client to server
ID
33
writeVarIntEnum(a);
if(a == rw$a.a) {
  writeIdentifier(b);
}

PLAY_SERVERBOUND_22

Direction
Client to server
ID
34
writeVarInt(a);
writeVarInt(b);

PLAY_SERVERBOUND_22

Direction
Client to server
ID
34
writeVarInt(a);

PLAY_SERVERBOUND_23

Direction
Client to server
ID
35
writeShort(a);

PLAY_SERVERBOUND_23

Direction
Client to server
ID
35
writeVarInt(a);
writeVarInt(b);

PLAY_SERVERBOUND_24

Direction
Client to server
ID
36
writePosition(a);
writeString(b);
writeVarIntEnum(f);
int var2 = 0;
if(c) {
  int var2 = (var2 | 1);
}
if(d) {
  int var2 = (var2 | 2);
}
if(e) {
  int var2 = (var2 | 4);
}
writeByte(var2);

PLAY_SERVERBOUND_24

Direction
Client to server
ID
36
writeShort(a);

PLAY_SERVERBOUND_25

Direction
Client to server
ID
37
writeVarInt(a);
writeString(b);
writeBoolean(c);

PLAY_SERVERBOUND_25

Direction
Client to server
ID
37
writePosition(a);
writeString(b);
writeVarIntEnum(f);
int var2 = 0;
if(c) {
  int var2 = (var2 | 1);
}
if(d) {
  int var2 = (var2 | 2);
}
if(e) {
  int var2 = (var2 | 4);
}
writeByte(var2);

PLAY_SERVERBOUND_26

Direction
Client to server
ID
38
writeShort(a);
writeItemStack(b);

PLAY_SERVERBOUND_26

Direction
Client to server
ID
38
writeVarInt(a);
writeString(b);
writeBoolean(c);

PLAY_SERVERBOUND_27

Direction
Client to server
ID
39
writePosition(a);
writeIdentifier(b);
writeIdentifier(c);
writeIdentifier(d);
writeString(e);
writeString(f.a());

PLAY_SERVERBOUND_27

Direction
Client to server
ID
39
writeShort(a);
writeItemStack(b);

PLAY_SERVERBOUND_28

Direction
Client to server
ID
40
writePosition(a);
writeVarIntEnum(b);
writeVarIntEnum(c);
writeString(d);
writeByte(e.u());
writeByte(e.v());
writeByte(e.w());
writeByte(f.u());
writeByte(f.v());
writeByte(f.w());
writeVarIntEnum(g);
writeVarIntEnum(h);
writeString(i);
writeFloat(m);
writeVarLong(n);
int var2 = 0;
if(j) {
  int var2 = (var2 | 1);
}
if(k) {
  int var2 = (var2 | 2);
}
if(l) {
  int var2 = (var2 | 4);
}
writeByte(var2);

PLAY_SERVERBOUND_28

Direction
Client to server
ID
40
writePosition(a);
writeIdentifier(b);
writeIdentifier(c);
writeIdentifier(d);
writeString(e);
writeString(f.a());

PLAY_SERVERBOUND_29

Direction
Client to server
ID
41
writePosition(a);
int var2 = 0;
while(var2 < 4) {
  writeString(b[var2]);
  var2++;
}

PLAY_SERVERBOUND_29

Direction
Client to server
ID
41
writePosition(a);
writeVarIntEnum(b);
writeVarIntEnum(c);
writeString(d);
writeByte(e.u());
writeByte(e.v());
writeByte(e.w());
writeByte(f.u());
writeByte(f.v());
writeByte(f.w());
writeVarIntEnum(g);
writeVarIntEnum(h);
writeString(i);
writeFloat(m);
writeVarLong(n);
int var2 = 0;
if(j) {
  int var2 = (var2 | 1);
}
if(k) {
  int var2 = (var2 | 2);
}
if(l) {
  int var2 = (var2 | 4);
}
writeByte(var2);

PLAY_SERVERBOUND_2A

Direction
Client to server
ID
42
writeVarIntEnum(a);

PLAY_SERVERBOUND_2A

Direction
Client to server
ID
42
writePosition(a);
int var2 = 0;
while(var2 < 4) {
  writeString(b[var2]);
  var2++;
}

PLAY_SERVERBOUND_2B

Direction
Client to server
ID
43
writeUUID(a);

PLAY_SERVERBOUND_2B

Direction
Client to server
ID
43
writeVarIntEnum(a);

PLAY_SERVERBOUND_2C

Direction
Client to server
ID
44
writeVarIntEnum(b);
Object var2 = this.a.a();
writePosition(var2);
writeVarIntEnum(a.b());
Object var3 = this.a.e();
writeFloat((float)(var3.b - ((double)var2.u())));
writeFloat((float)(var3.c - ((double)var2.v())));
writeFloat((float)(var3.d - ((double)var2.w())));
writeBoolean(a.d());

PLAY_SERVERBOUND_2C

Direction
Client to server
ID
44
writeUUID(a);

PLAY_SERVERBOUND_2D

Direction
Client to server
ID
45
writeVarIntEnum(a);

PLAY_SERVERBOUND_2D

Direction
Client to server
ID
45
writeVarIntEnum(b);
Object var2 = this.a.a();
writePosition(var2);
writeVarIntEnum(a.b());
Object var3 = this.a.e();
writeFloat((float)(var3.b - ((double)var2.u())));
writeFloat((float)(var3.c - ((double)var2.v())));
writeFloat((float)(var3.d - ((double)var2.w())));
writeBoolean(a.d());

PLAY_SERVERBOUND_2E

Direction
Client to server
ID
46
writeVarIntEnum(a);

Entity Metadata Serializers

No entries

Versions

data

2525

data

2526

id

20w15a

id

20w16a

name

20w15a

name

20w16a

Stats

No entries

Achievements

No entries

Language

block

minecraft.chain
-

block

minecraft.chain
Chain

item

minecraft.music_disc_pigstep
-
minecraft.music_disc_pigstep
-

item

minecraft.music_disc_pigstep
Music Disc
minecraft.music_disc_pigstep
Lena Raine - Pigstep

jigsaw_block

generate
-
levels
-

jigsaw_block

generate
Generate
levels
Levels:

Sounds

music_disc.pigstep

Name
music_disc.pigstep
ID
459
Field
hR
Sounds (1)
records/pigstep

Biomes

No entries